Develop computer vision applications using ML/deep learning methods. Preprocess data, analyse, extract useful information using algorithms, visualize and evaluate results. Tools & Tech: Opencv, Python, Keras, Tensorflow, Spark, Scikit, pandas, plotly
Built functional product from scratch, from ideation-design-development-testing-lauch in app store marketplace. Tools & Tech: Swift, SwiftUI, Java, Flutter, React-Native, Sketch, Figma, Invison
Involved in designing 3D components, flow visualizations. Developed and distributed the application to multiple platforms-Microsoft Hololens, Oculus. Tools & Tech: Unity, ARKit, MRTKkit, Blender
July 2020 - April 2021
Involved in development of Augmented Reality applications for Microsoft Hololens using Unity
Responsible for user experience design. Created 3D components and visualizations using Blender
ShiftPixy(iOS app) is a platform, that serves as a all-in-one workforce management for employers (business owners) who rely on contingent employees. Part-time workers(shifters) receive valuable benefits(health insurance, workers’ compensation). Shifters can easily identify and apply to works in their active city. Zero paperwork. All formal procedures are authenticated within the app
Slashdr is an iPad app, an Electronic Health Record (EHR) product conceptualised by and for doctors. 80% of healthcare is delivered in primary and secondary health care levels. Slashdr addresses the problem faced by these levels by understanding and configuring to their clinical problems. Assists physician by adapting to their individual process using a fluid workflow
StormIt is an app that allows one to curate their thoughts and share them as a Tweetstorm(threads) on twitter. One can compose, manage, save as draft, preview tweetstorm before publishing. PRO features include Control Tweet Breaks, respond to tweet, Switch twitter account, customise storm style
We will discuss about how ARC, weak self, retain cycles works in Swift...
Views built using SwiftUI can be reused by segregating Views and Data Flow...
We will discuss about how to present different views, modals, popovers...